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Old 11-17-2010, 09:20 PM
JavaScriptBank JavaScriptBank is offline
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Join Date: Sep 2009
Posts: 180
Default Smash a Smiley 1.2

Similar to the free JavaScript game Whack the Gopher, this JavaScript game is simpler by change the picture of gophers into the ... detail at JavaScriptBank.com - 2.000+ free JavaScript codes


How to setup

Step 1: Place JavaScript below in your HEAD section
JavaScript
Code:
<script language="Javascript">
/*
     This script downloaded from www.JavaScriptBank.com
     Come to view and download over 2000+ free javascript at www.JavaScriptBank.com
*/
<!--
/*                      
SMASH a SMILEY 1.2 
---------------------------------------------------------------------                     
Copyright 1997 Tomas Lilje
http://home3.swipnet.se/~w-39426 || e.lilje@swipnet.se          
Use this script if you want but don´t put             
away this clip, and please drop me                   
a note. Email comments etc. too              
*/

function eraone () {
        document.play.first.value="";
}

function eratwo () {
        document.play.second.value="";
}

function erathree () {
        document.play.third.value="";
}

function erafour () {
        document.play.fourth.value="";
}

function erafive () {
        document.play.fifth.value="";
}

function erasix () {
        document.play.sixth.value="";
}

function eraseven () {
        document.play.seventh.value="";
}

function eraeight () {
        document.play.eighth.value="";
}

function eranine () {
        document.play.ninth.value="";
}

function start () {
        document.play.fourth.value=" :-)";
        document.play.third.value=" ;-o"; 
        setTimeout("nextone ()",500);
}

function nextone () {
        document.play.fourth.value="";
        document.play.fifth.value="d:-D"; 
        setTimeout("nexttwo ()",400);
}

function nexttwo () {
        document.play.third.value=""; 
        setTimeout("nextthree()",400);
}

function nextthree () {
        document.play.seventh.value=":-(";
        document.play.first.value=">:-)";
        document.play.sixth.value="B-)"; 
        setTimeout("nextfour ()",700);
}

function nextfour () {
        document.play.first.value="";
        document.play.sixth.value="";
        document.play.second.value="=)"; 
        setTimeout("nextfive ()",700);
}

function nextfive () {
        document.play.seventh.value="";
        document.play.second.value="";
        document.play.fourth.value="[:o]"; 
        setTimeout("nextsix ()",800);
}

function nextsix () {
        document.play.eighth.value="d:-(";
        document.play.second.value=">:-D"; 
        setTimeout("nextseven ()",700);
}

function nextseven () {
        document.play.eighth.value="";
        document.play.fifth.value=":-)"; 
        setTimeout("nexteight ()",400);
}

function nexteight () {
        document.play.ninth.value=";-)"
        document.play.fourth.value=":<0"; 
        setTimeout("nextnine ()",500);
}

function nextnine () {
        document.play.fifth.value="";
        document.play.fourth.value="";
        document.play.first.value=":-v"; 
        setTimeout("nextten ()",200);
}

function nextten () {
        document.play.third.value="B-)";
        document.play.sixth.value=":-("; 
        setTimeout("nexteleven ()",600);
}

function nexteleven () {
        document.play.first.value="";
        document.play.seventh.value=";-("; 
        setTimeout("nexttwelve ()",500);
}

function nexttwelve () {
        document.play.second.value="B-o";
        document.play.ninth.value=";-("; 
        setTimeout("nextthirteen ()",700);
}

function nextthirteen () {
        document.play.first.value=":-)";
        document.play.ninth.value="";
        document.play.seventh.value=""; 
        setTimeout("start ()",600);
}

function stop () {
        document.play.first.value="";
        document.play.second.value="";
        document.play.third.value="";
        document.play.fourth.value="";
        document.play.fifth.value="";
        document.play.sixth.value="";
        document.play.seventh.value="";
        document.play.eighth.value="";
        document.play.ninth.value="";
}

function about() {       
        alert("Smash a Smiley 1.2 is written by Tomas Lilje. You can use this game if you want, but don´t modify it, and please drop me a note. For further versions, please visit TNeT. Email-> e.lilje@swipnet.se  TNeT-> http://home3.swipnet.se/~w-39426");  
}

function help() {       
        alert("How to play: Your mission is to hit the smileys, when they show up. ");  
}
//-->

</script>
Step 2: Place HTML below in your BODY section
HTML
Code:
<!--
/*
     This script downloaded from www.JavaScriptBank.com
     Come to view and download over 2000+ free javascript at www.JavaScriptBank.com
*/
-->
<table border=8 bgcolor="midnightblue" cellpadding=0 cellspacing=0>
<tr>
<td>
<form name="play">
<center>  
<font face="Arial" color="FANTASY" size="4">
<b>Smash a Smiley 1.2
<hr>  
<INPUT TYPE="button" NAME="first" OnClick="eraone ()" value="      ">  

<INPUT TYPE="button" NAME="second" OnClick="eratwo ()" value="      ">  
<INPUT TYPE="button" NAME="third" OnClick="erathree ()" value="      ">
<br>  
<INPUT TYPE="button" NAME="fourth" OnClick="erafour ()" value="      ">  
<INPUT TYPE="button" NAME="fifth" OnClick="erafive ()" value="      ">  
<INPUT TYPE="button" NAME="sixth" OnClick="erasix ()" value="      ">
<br>  
<INPUT TYPE="button" NAME="seventh" OnClick="eraseven ()" value="      ">  
<INPUT TYPE="button" NAME="eighth" OnClick="eraeight ()" value="      ">  
<INPUT TYPE="button" NAME="ninth" OnClick="eranine ()" value="      ">
<br>  
<hr>  
<INPUT TYPE="button" NAME="startitup" OnClick="start ()" value=" Start ">  
<input type="button" name="hbutton" value=" Help" onclick="help()">
<input type="button" name="abutton" value=" About" onclick="about()">
<br>
<hr>

<font size="2">Copyright 1997 Tomas Lilje
</form>
</td>
</tr>
</table>





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